No matter which character you choose you will whack cadavers with a shovel and dodge flaming reports by the seat of your pants. The game often laughs in the face of adversity. Later, there are rats, and pregnant rats pumping out clones of baby rats. As with shooting mackerels out of the sky in Ridiculous Fishing, the studio’s previous effort, there is no way this cannot be fun. These are suitable visual aids, not only because Steroid comes decked out with high physical attributes, but because they’re suggestive of the good times to be had. There’s also a levitating Illuminati triangle who vomits dollar bills, naturally, and a pectoralis major of a hulk in a wife-beater. Mine is a crawler robot who can eat unneeded weapons and change them into bullets. Each has slightly different stats, and you’ll probably have your favorites. To begin with, you elect a kamikaze from a campfire of adorable mutants. Wrinkles like preserving ammo and carefully mutating (leveling up) are what will keep you alive in the long run. It’s important to pay attention to the number churn. This is where the game deviates from other great twin-sticks like Smash TV (and the far less-known but equally good Mushihimesama Bug Panic), teetering into rogue country. Their multitudes swell the further you dive, which means it’s only a matter of time before things get out of hand. The crux of the game, obviously, is shooting bad guys-slugging three-headed scorpions and bullfrogs gurgling nuclear sludge with crossbows, disc guns, cannons, and sentry guns. Playing Nuclear Throne feels exciting, rambunctious. After the last update, I’ve noted that the large maggots seem more active, burrowing under the sand and emerging behind my character, right before I splatter them. Jan Willem Nijman and Rami are constantly pumping out updates, and the game gets better with each. (It was recently made available on Steam’s Early Access, the service which lets those who can’t wait play along during the development cycle.) Don’t be deterred by the “men at work” sign. Nuclear Throne is a celebration of games, and a game worth celebrating, even in its semi-finished state. ![]() It would not inherit the unhealthy pallor of rogue and so many of its offspring. b.) Most of the rogue-ness would disappear. As such, Nuclear Throne only had a few possibilities: a.) The game would calcify into an experience so rock hard that it would crack your enamel, like an overcooked candy apple. Most are overtly difficult, and all fall outside of neatly established boundaries. To date Vlambeer has created a platformer, a shoot-em up, a turned-based RPG, a fishing game, and now this. ![]() ![]() In other mediums, we rarely see artists genre-hop, but games allow more flexibility. Nuclear Throne is a celebration of games, and a game worth celebrating, even in its semi-finished state.
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